EA Sports' FIFA 14 will be released on November 22 and 29, for Xbox One and Playstation 4 respectively. A new game and a brand new console, what more is there to ask?

EA have promised changes to the current gen version of the game, and with a large number of fans demanding bug fixes, extra features and gameplay changes, the expectations have never been higher. Here's a list of all the new features we hope are included:

Gameplay

FIFA 14 saw the gameplay revamped back in September, as EA Sports brought in all-new features such as Pure Shot and Real Ball Physics, both built in to enhance the realism of the game. These technologies were inspired by the iconic shooting styles of Steven Gerrard and Roberto Carlos.

One of the most anticipated changes is how the Ignite Engine impacts the feel of the matches. The question is how well it will live up to the potential EA has promised. With over 1,000 new animations and True Player Motion features, and more realistic looking crowds as well, the new game could feel like more than just a simulation.

For this to be truly effective, expected glitches from current gen have to be fixed and more than anything, the referees. Time and time again we've shouted at the TV screen, screaming for a penalty and breaking another controller in the process. The problem has never seemed to be dealt with, most likely due to the Impact Engine from FIFA 12, but hopefully justice will be served.

The final gameplay wish falls under the controversial 'scripting', again, we've all experienced the momentum change after our opponents score, there's no way back ultimately. Those countless times we've lost after dominating possession and shots, it's excruciatingly painful. The drama created is great, don't get me wrong, when you're on the winning team at the end, but as we all know, that seems to rarely happens on FIFA 14.

Ultimate Team

Servers, servers, servers. Every year it causes thousands of losses to our precious online records and it is probably the most demanded wish on this wishlist. Along with some transfer market errors and match-making again, the EA Servers are probably the only problem with Ultimate Team, it just goes to show why the game mode is most popular to FIFA players. It's unique and all in all, fun.

One way to improve Ultimate Team involves the new Chemistry Styles feature, as mentioned before, it could need a year to really be implemented, but this year is different. Although at the moment, the increasingly expensive Styles cards haven't really impacted my players, the standard Basic card has proven to suit me fine. EA can change my opinion, and as a new feature, it could shine as bright as a rare card in next-gen.

Career Mode

The single-player game mode hasn't lived up to expectations this year on current-gen. The new Global Transfer Network needs polishing and I've found myself sticking to the old system when buying players so far.

The scouts take what seems like a century to find good players, and although the concept is new, combining the real life concept of managers with a video-game, like having to find out the player's overall, instead of instantly having the information about a 54 rated player from Hungary, but at this stage, it can be only seen as a good effort.

The menus are shockingly slow, one of my main wishes are for this to be fixed, it takes longer to advance to the next match, than actually play it. As I've said, hopefully next-gen will bring smoothness and fluidity to FIFA, on and off the pitch, unlike the International Management, which is very time consuming. The only advice I have for EA on that is to change the World Cup stadiums, or even create some. Playing at Ivy Lane is not ideal, it's just a subtle change, but very important.

Now since 'Be A Pro' was born, the popularity has gone down and down, but I still think it's one of the best, unique game modes, again the concept is great, but EA need to put more effort into it, instead of almost giving up with this mode. It's very simple, play match, advance, maybe transfer at the end of the season. The AI teammates are quite terrible, they can't score to save their lives, some work needed.

What I'd love to see in next-gen is some more interaction off the pitch with your pro. Creating story-lines and a personality for yourself would change FIFA, a new idea, now might be the time.

What do you think will improve FIFA 14 in next-gen? Have your say below.

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