China bans under 18s from gaming after 10pm, and for over 90 minutes a day


There’s growing concern surrounding the impact of gaming on children.

In May, the World Health Organization officially classified “Gaming Disorder” as a recognised illness.

Meanwhile, the NHS opened the UK’s first specialist clinic designed to help kids and young adults who display signs of gaming addiction in October.

These symptoms include putting video games ahead of “life interests and activities”, or continuing to have lengthy sessions despite consequences in other areas of life.

The problem isn’t helped by the thought that game developers are making their games addictive.

Last month, it was revealed that a Canadian law firm is preparing a lawsuit against Fortnite developer Epic Games for “knowingly” making their game very addictive.


China has now taken drastic steps to solve the problem of gaming addiction in children.

The New York Times reports that a new law was introduced in the country on Tuesday that restricts anyone under the age of 18 from gaming between the hours of 10pm and 8am.

The are also not permitted to play games for longer than 90 minutes on weekdays and three hours on weekends and holidays.

The regulations have been put in place to help China tackle video game addition, which officials blame for a rise in nearsightedness and poor academic performance.


"These problems affect the physical and mental health of minors, as well as their normal learning and living," the National Press and Publication Administration said in a statement.

More steps are being taken to reduce the amount of time children spend playing video games. Minors will be required to use real names and identifications numbers when they log on to play.

A spending cap on how much young people can spend on in-game purchases such as virtual weapons, clothes and pets will also be enforced.

Purchases are now capped at $28 to $57, depending on age.

The regulations, which had been expected, aren’t expected to hurt revenue.

Many of China’s biggest technology companies have already imposed limits on young gamers.

Yet analysts believe they will find loopholes in the the regulations, such as using a parent’s phone and ID number.

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