Final Fantasy XIV Endwalker Patch 6.08: Release Date, Patch Notes and Everything You Need to Know

Here's everything you need to know about Final Fantasy XIV Endwalker Patch 6.08

Final Fantasy XIV Endwalker Patch 6.08 is set to be released in the game, with the massively popular MMORPG title now in the endgame for the current storyline.

The latest patch is expected to make changes to the endgame, with players currently going through the ending of the emotional rollercoaster of a story.

Here’s everything you need to know about the Final Fantasy XIV Endwalker Patch 6.08, including the release date and Patch Notes.

Release Date

There is currently no official release date for the 6.08 Patch. Going by the previous cycle of patches being released for past expansions, the time between the release of an expansion (such as Endwalker) and the .08 version is usually around two months.

Shadowbringers was released on June 28th 2019, and the 5.08 Patch for the game was then released on August 29th 2019. It’s also worth noting that patches tend to be released by Square Enix on Tuesdays, which means that the release date for 6.08 will probably be around Tuesday February 8th 2022.

We will update this page as and when the official release date for Final Fantasy XIV Endwalker Patch 6.08 is confirmed by the developers!

Read More: Final Fantasy XIV Endwalker 6.0 Full Patch Notes Revealed

Final Fantasy XIV

Patch Notes

Here are the full Patch Notes for Final Fantasy XIV 6.08 update:

The following adjustments have been made to actions:

* All adjustments are based on actions as they function at level 90.

Paladin

ActionAdjustment
Spirits WithinPotency has been increased from 250 to 270.
ExpiacionPotency has been increased from 300 to 340.
Blade of FaithPotency has been increased from 250 to 420.
Blade of TruthPotency has been increased from 350 to 500.
Blade of ValorPotency has been increased from 420 to 580.

Marauder / Warrior

ActionAdjustment
TomahawkPotency has been increased from 100 to 150.

Monk

ActionAdjustment
Phantom RushPotency has been increased from 1,000 to 1,150.

Dragoon

ActionAdjustment
Dragon SightRange has been extended from 12y to 30y.
Target party member is no longer required to remain within 12y in order to receive the effects of Left Eye.
The channeling animation between the dragoon and their target has been removed.
Raiden ThrustPotency has been increased from 260 to 280.
StardiverPotency has been increased from 500 to 620.
Heavens’ ThrustCombo potency has been increased from 430 to 480.
Chaotic SpringCombo potency has been increased from 240 to 260.
Rear combo potency has been increased from 280 to 300.

Rogue / Ninja

ActionAdjustment
Spinning EdgePotency has been increased from 200 to 210.
Gust SlashPotency has been increased from 140 to 160.
Combo potency has been increased from 300 to 320.
Aeolian EdgePotency has been increased from 120 to 140.
Rear attack potency has been increased from 180 to 200.
Combo potency has been increased from 340 to 360.
Rear combo potency has been increased from 400 to 420.
Armor CrushPotency has been increased from 120 to 140.
Flank attack potency has been increased from 180 to 200.
Combo potency has been increased from 320 to 340.
Flank combo potency has been increased from 380 to 400.
Hyosho RanryuPotency has been increased from 1,200 to 1,300.

Samurai

ActionAdjustment
HakazePotency has been increased from 150 to 180.
JinpuCombo potency has been increased from 250 to 280.
ShifuCombo potency has been increased from 250 to 280.
Ogi NamikiriPotency has been increased from 800 to 900.
Kaeshi: NamikiriPotency has been increased from 1,200 to 1,350.

Machinist

ActionAdjustment
DrillPotency has been increased from 550 to 570.
Air AnchorPotency has been increased from 550 to 570.
Chain SawPotency has been increased from 550 to 570.

Dancer

ActionAdjustment
CascadePotency has been increased from 180 to 220.
FountainCombo potency has been increased from 240 to 280.
Reverse CascadePotency has been increased from 240 to 280.
FountainfallPotency has been increased from 300 to 340.
Technical Finish4 Steps potency has been increased from 1,080 to 1,200.

Thaumaturge / Black Mage

ActionAdjustment
Fire IIIPotency has been increased from 240 to 260.
Blizzard IIIPotency has been increased from 240 to 260.
Blizzard IVPotency has been increased from 300 to 310.
Fire IVPotency has been increased from 300 to 310.
XenoglossyPotency has been increased from 660 to 760.

Summoner

ActionAdjustment
Astral ImpulsePotency has been increased from 430 to 440.
Ruby RitePotency has been increased from 430 to 450.
Fountain of FirePotency has been increased from 520 to 540.


The following adjustments have been made to actions:

* All adjustments are based on actions as they function at level 90.

Paladin

ActionAdjustment
Spirits WithinPotency has been increased from 250 to 270.
ExpiacionPotency has been increased from 300 to 340.
Blade of FaithPotency has been increased from 250 to 420.
Blade of TruthPotency has been increased from 350 to 500.
Blade of ValorPotency has been increased from 420 to 580.

Marauder / Warrior

ActionAdjustment
TomahawkPotency has been increased from 100 to 150.

Monk

ActionAdjustment
Phantom RushPotency has been increased from 1,000 to 1,150.

Dragoon

ActionAdjustment
Dragon SightRange has been extended from 12y to 30y.
Target party member is no longer required to remain within 12y in order to receive the effects of Left Eye.
The channeling animation between the dragoon and their target has been removed.
Raiden ThrustPotency has been increased from 260 to 280.
StardiverPotency has been increased from 500 to 620.
Heavens’ ThrustCombo potency has been increased from 430 to 480.
Chaotic SpringCombo potency has been increased from 240 to 260.
Rear combo potency has been increased from 280 to 300.

Rogue / Ninja

ActionAdjustment
Spinning EdgePotency has been increased from 200 to 210.
Gust SlashPotency has been increased from 140 to 160.
Combo potency has been increased from 300 to 320.
Aeolian EdgePotency has been increased from 120 to 140.
Rear attack potency has been increased from 180 to 200.
Combo potency has been increased from 340 to 360.
Rear combo potency has been increased from 400 to 420.
Armor CrushPotency has been increased from 120 to 140.
Flank attack potency has been increased from 180 to 200.
Combo potency has been increased from 320 to 340.
Flank combo potency has been increased from 380 to 400.
Hyosho RanryuPotency has been increased from 1,200 to 1,300.

Samurai

ActionAdjustment
HakazePotency has been increased from 150 to 180.
JinpuCombo potency has been increased from 250 to 280.
ShifuCombo potency has been increased from 250 to 280.
Ogi NamikiriPotency has been increased from 800 to 900.
Kaeshi: NamikiriPotency has been increased from 1,200 to 1,350.

Machinist

ActionAdjustment
DrillPotency has been increased from 550 to 570.
Air AnchorPotency has been increased from 550 to 570.
Chain SawPotency has been increased from 550 to 570.

Dancer

ActionAdjustment
CascadePotency has been increased from 180 to 220.
FountainCombo potency has been increased from 240 to 280.
Reverse CascadePotency has been increased from 240 to 280.
FountainfallPotency has been increased from 300 to 340.
Technical Finish4 Steps potency has been increased from 1,080 to 1,200.

Thaumaturge / Black Mage

ActionAdjustment
Fire IIIPotency has been increased from 240 to 260.
Blizzard IIIPotency has been increased from 240 to 260.
Blizzard IVPotency has been increased from 300 to 310.
Fire IVPotency has been increased from 300 to 310.
XenoglossyPotency has been increased from 660 to 760.

Summoner

ActionAdjustment
Astral ImpulsePotency has been increased from 430 to 440.
Ruby RitePotency has been increased from 430 to 450.
Fountain of FirePotency has been increased from 520 to 540.

The Oceanian data center has been added, and can now be selected from the Data Center menu via the title screen.

Learn more about the Oceanian data center.

Performing a Home World Transfer to a World designated as a “New World” will now apply a double EXP bonus until level 80.

Learn more about bonuses for New Worlds.

The following setting has been added to the System Configuration menu. (Windows®)

Gamepad Settings

Gamepad Settings

Enable DualSense / DUALSHOCK 4 functionality.
*DirectX® 11 must be enabled to access this feature.

Enabling Immerse Spatial Audio from the Sound Settings tab of the System Configuration menu will now disable the Equalizer Mode. (Windows®)

Turning off Immerse Spatial Audio will now automatically reactivate the last active setting of the Equalizer Mode.

Resolved Issues

  • The following issues have been addressed.
    • An issue wherein audio crackling and stuttering occurred under certain conditions.
      * For players who continue to experience audio playback issues after the release of Patch 6.08, we ask that you consider disabling DualSense / DUALSHOCK 4 functionality.
    • An issue in the battle against Proto-Omega in the dungeon the Stigma Dreamscape wherein Guided Missile and Chemical Missile did not select targets correctly.
    • An issue wherein the ninja PvE action Phantom Kamaitachi and the scholar PvE action Consolation could be dragged from the Actions list of the Actions & Traits menu.
    • An issue wherein the effect of the white mage PvE action Thin Air was not applied to instant cast spells executed immediately after activating Thin Air.
    • An issue wherein the description of the reaper trait Enhanced Arcane Crest was incorrect.
      * This issue did not affect the functionality of this trait.
    • An issue wherein the reaper PvP action Arcane Crest did not grant the Crest of Time Returned effect to party members further than 1 yalm away.
    • An issue when spearfishing wherein fish were not counted as caught despite the capture animation being displayed.
    • An issue wherein the item Dance Pole could be sold to NPC vendors.
    • An issue wherein the graphics of male Viera were not displayed correctly when moving while under the effect of the Transporting status.
    • An issue when using Group Pose as a sage with a weapon drawn wherein certain emotes in the Special category did not function properly.
    • An issue wherein the graphics for the NPC Kochacha were not displayed correctly.
    • An issue wherein the NPC Cocobuki was not displayed under certain conditions.
    • An issue wherein the sound effects played in certain areas of Old Sharlayan were incorrect.
    • Other minor text issues have also been addressed.

Other various issues have also been addressed.

Known Issues

  • An issue when enabling Immerse Spatial Audio wherein setting the equalizer to Voice Boost results in audio levels lower than other equalizer settings.
  • An issue wherein the times displayed for the Jumbo Cactpot drawing are incorrect. (Oceanian data centers only)
    * The winning number for the Jumbo Cactpot is drawn every Saturday at 1:00 a.m. (PST). Please note this issue only affects the time displayed and not the actual lottery drawing.

More information can be found on the official Final Fantasy XIV website.


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