Grid Legends Update 1.06 Patch Notes: Everything You Need to Know

Grid Legends' day one patch is expected to be announced in the coming hours.

The first patch for Grid Legends has arrived as the developers officially launch the game that many racing fans have been talking about.

EA and Codemasters, like their partnership with F1 2021, have teamed up to bring an all-new racing title to the scene with an emphasis on cinematics and storylines.

While no beta tests for Grid Legends took place, the developers are expected to introduce an array of in-game implementations as part of their day one patch, that will likely focus on balance adjustments and control improvement, for both wheel, pedals and controller inputs.

Via EA’s official website, the worldwide release for Grid Legends was announced with some fanfare, along with a captivating launch trailer that showcased some epic wheel-to-wheel racing as well as snippets from what appeared to be the game’s single-player mode.

With this, we are likely to see patch notes along with it. While details are still limited at this time, scroll down to find out everything we currently know about Grid Legends’ day one patch.


Grid Legends Update 1.06 Release Date

Grid Legends day one patch will be introduced by Codemasters on 25th February 2022.
Credit: EA

Great news! Update 1.06 is available to download right now across Xbox, PlayStation, and PC.


Patch Notes

Via EA, here are the official patch notes for update 1.06:

General

  • A ‘Select vehicle’ prompt has been added to the pre-race player lobby
  • It’s now possible to scroll through the car list after exiting the session lobby
  • EA Play exclusive events now appear on the home screen
  • ‘Clean and Respray’ is now working correctly
  • Locked vehicles are now highlighted when hovered over
  • The Proximity Bonus can now be triggered on the Strada Alpina Drift Track
  • The Equita Oil Sponsor objectives now unlock correctly
  • Objective tracking on sponsors has been fixed
  • Disabling vehicle upgrades in Race Creator is now working correctly
  • Mitsubishi Lancer Evolution IX Time Attack upgrades are now available when the required conditions are met
  • PC icon is now shown for offline PC users in the EA Friends tab, instead of a console icon
  • The distance to the next vehicle upgrade tier is now displaying correct after races
  • Tier 2 and 3 Racecraft upgrades are no longer unavailable to purchase before obtaining upgrades in the previous tier
  • Certain actions that caused the game to crash have been fixed across all platforms

Online

  • Selecting an online event from the home tab after cancelling an action will no longer cause the game to hang
  • Players will no longer be a lap ahead of everyone else after using hop-in
  • Players will no longer be in the wrong position after using hop-in
  • Viewing another player’s profile no longer causes a crash
  • Joining a race during a rolling no longer causes a crash
  • When choosing a DLC vehicle with a host that does not have the DLC, players will now be given that vehicle
  • Using the Create Session option when privacy is set to ‘Private’ no longer changes the privacy option to ‘Public’
  • Players are now able to control their car after leaving and rejoining an event
  • Consecutive re-hosted career events no longer cause a crash
  • An issue when transitioning from a ‘Co-op’ to ‘Public’ Career event has been fixed
  • An issue with PlayStation avatars on Drift events has been fixed
  • The Time Attack timer now starts individually for each player
  • Completing a Career event online then completing offline will no longer result in a network error message appearing
  • HUD no longer disappears in Time Attack after spectating
  • Quitting a session no longer changes privacy to ‘Offline’
  • Race times are now consistent, even if a player fails to finish race before timer runs out
  • If the host leaves a multi-class race, AI will now behave correctly
  • Post-race results in Head to Head should now display correctly

Driven to Glory & Career

  • Completing a race with a failing objective or retiring from certain races no longer shows story objectives as completed
  • Rookie – Touring – TC-2 Finale – Event now shows as complete once completed
  • Semi-Pro – Tuner – Muscle Final – Event now correctly unlocks when criteria met
  • Pro – Xero Sponsor Event – Event now correctly unlocks when criteria met
  • Pro – Open Wheel Racing – Renault R26 Finale – Event now correctly unlocks when criteria met
  • Pro – Track Day – Track Day Hypercar Event 2 – Event now correctly unlocks when criteria met
  • The Gauntlet – Event objective ‘Finish in 1st place’ no longer unlocks when finishing 2nd

Locations

  • Mount Panorama – Fixed an issue at turn 3 when hitting the barrier
  • Mount Panorama – Grid decals now match grid slots
  • Strada Alpina – Banners no longer pop into different positions when close to them
  • Barcelona – Shadows no longer flicker and are consistent
  • Shanghai – Shadows no longer lag behind the car
  • Shanghai – Shadows no longer move erratically at night

Performance

PC (Steam/Origin/EA App)

  • Fixed an issue that resulted in a corrupted save game after switching accounts
  • Closing the game during the intro sequence no longer causes the game to hang
  • Tabbing in and out of the game no longer causes a temporary graphical glitch to vehicles
  • Dynamic Resolution can now be activated if Vertical Sync is disabled

Xbox

  • Frame drops in story event ‘Thunder Down Under’ have now been fixed

Achievements

  • “THIS IS IT” “WHAT A LEGEND!” and “LAST MINUTE CHANGE” achievements now unlock correctly
  • “Passione Rossa” achievement no longer unlocks early

Text

  • ‘Create Event’ now replaces ‘Start Race’ when creating a session
  • Text no longer clips borders
  • Subtitles are no longer inconsistent with audio
  • Subtitles no longer run into the next loading screen if post-race screens are quickly skipped
  • Minor text fixes have been made throughout the game
  • Minor translation fixes have been made throughout the game

Audio

  • There have been several minor audio fixes made throughout the game

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