Fans of Halo Infinite have been wanting the game to add in a campaign co-op mode since the release of the free multiplayer beta, but it looks like they might have to wait a little longer for it.
Players are used to being able to explore the campaigns of previous games together, 343 Industries announced that they have pushed the release of a co-op campaign back, leaving a bitter taste in the mouths of the fanbase.
It’s understandable to see that the campaign of Halo Infinite is a breath of fresh air for the Halo series, with the player being able to roam an open world environment freely completing side quests alongside the main story. However, gamers were hoping to do this alongside friends to truly experience the vastness of what the game has to offer. Unfortunately, they might have to be a little more patient for it to be delivered.
Halo Infinite delivered what fans wanted most in a campaign, a linear story with freedom and room to explore. Players can take breaks between the main story quest to do things like saving marines from camps and taking FOBs back from the enemy or just simply admiring the stunning visuals that the game has to offer.
The open-world concept was a first for the series and was met with overwhelming love from the fanbase worldwide. The only thing missing was the ability to co-op the campaign with friends. It was expected that a co-op campaign was to be released alongside season 2 of the game’s multiplayer in May 2022, but now it’s been revealed by 343 Industries that it might not be the case.
Halo Infinite co-op delayed
The game itself is staggering in terms of size and variety, so, understandably, something like a co-op campaign would need some fine-tuning to get just right on launch. However, this news didn’t go down well with fans of the series as they were banking on the release of co-op with the season 2 multiplayer release. Whilst it’s understandable that fans of the series have waited a fair while for it, could this have been the right move to make from 343 Industries?
Games like Cyberpunk 2077 and Fallout 76 are perfect examples of what happens when a studio is rushed to release something on a deadline. They release as buggy, choppy messes that are sometimes downright unplayable. This usually leads to players despising the release and takes the credibility of the company straight down, with the games barely being touched again after the initial start. It’s understandable that 343 Industries, with their history of Halo games, would want to avoid this.
They’ve never really been one to disappoint their player base nor one to upset fans, so delaying the co-op may have been a genius move, even if met with criticism. It’s easy to see why the company may have held off on the release of co-op, given the game’s breath-taking visuals and map size.
It only makes sense for them to want it to be perfect on release for their players. If the release continued with Season 2 as expected, it’s safe to say that it wouldn’t be as polished as fans are hoping for and could even be astonishingly bad which would take away from the single-player campaign as fans wouldn’t be able to ignore the clear difference.
It’s not publicly known what changes are being made to the co-op or when it will release, but 343 Industries have always strived to release the best content they can for players. So, it’s a good assumption to make that when the co-op does release, it will hopefully be nothing less than stellar and will offer the players what they have been hoping for since the game’s first announcement.
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