WWE 2K22 was met with a fairly positive critical and commercial response upon release, but a new hotfix in the game appears to address some lingering issues.

2K Games has actively been fixing issues within the new game ever since the official release on Tuesday 8th March 2022.

Considering the massive amount of problems with WWE 2K20, WWE 2K22 has at least been playable upon release and should continue to get better as the developers iron out issues.

Here’s everything you need to know about the WWE 2K22 1.07 Patch Update and what changes were implemented by the developers.

Read More: WWE 2K22: Leaks, Release Date, Game Modes, Roster Reveal and Everything You Need To Know

Rey Mysterio WWE 2K22

Rey Mysterio WWE 2K22


WWE 2K22 Patch 1.07

Here are the full Patch Notes for WWE 2K22 directly from the official 2K website:

KEY ISSUE HOT FIX

  • Hey, WWE 2K players, we have a hotfix for you that improves the stability of Create a Superstar when using a large number of original creations with custom portraits. 

GENERAL

  • Addresses reported concerns of instability resulting from players applying 35 or more custom image renders to original superstars in Create a Superstar.
  • Improves a reported concern that online instability may occur when one or more users has empty custom portraits.
  • Addresses a reported concern of an issue that may occur when a player accepts an online game invite while WWE 2K22 is in a suspended state.  

Whilst there isn’t a huge amount of updates and changes as part of the 1.07 Patch, there were quite a few implemented as part of 1.06 back on Tuesday 22nd March 2022.

Some of those changes were as follows:

GENERAL

  • General stability and performance improvements
  • Various cutscene improvements for MyRise
  • Improved hair/CAS part interactions
  • Improved skin and eye shaders for various Superstars
  • Updated character likenesses of various Superstars
  • Improved texture blending and materials on 100s of hair models
  • Changed the maximum number of favorite creators to 50
  • Implemented criteria for nWo standalone bonus content
  • Improved memory management of large numbers of logos when navigating multiple game modes and menus
  • Increased array limit for logos to accommodate large numbers of downloaded logos
  • Added and removed NG tags to improve CAS part combinations
  • General hair updates and improvements
  • General tattoo updates and improvements

GAMEPLAY

  • Addressed reported concerns where enemies might take low or no damage in specific engagements
  • Various prop and arena interaction improvements
  • Various cage collision improvements
  • Improved superstar AI in special circumstances in tag matches
  • Improved dive attacks vs. ladders
  • Improved ladder dismounts
  • Improved Superstar ally interactions in tag team steel cage matches
  • Improved finisher reversals during run-ins
  • Updated pyro in some entrances
  • Improved logo/embossing interactions in Create a Championship
  • Addressed reported concerns related to poses and Superstar registration during some reversals
  • Improved interactions with steel steps when they are placed in the ring
  • Improved Superstar interactions with ropes
  • Addressed reported concerns related to Spear 2 attack while referee is close to defender
  • Improved elimination behavior in Royal Rumble
  • Improved taunt buffs and meter gain from Submission loops
  • Improved Royal Rumble elimination setups by AI
  • Improved Superstar AI in special circumstances in tag matches
  • Tuned downtime values for some moves
  • Tuned rollout recovery times
  • Increased difficulty of button mash pin kickout when more than two finishers have been received
  • Increased illegal tag team stun duration for long tag matches
  • Addressed reported concerns of exploits where certain finishers could not be reversed
  • Tuned homing for Sweet Chin Music 
  • Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
  • Tuned stun duration in relation to permadamage
  • Addressed reported concerns with Austin Theory’s finisher

Hopefully, there won’t be a huge amount more for 2K to have to adapt in the coming weeks, giving the developers more time to work on new content for the new pro wrestling title!


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