Call of Duty: Anti-cheat can take away player's weapons

Call of Duty Vanguard

Fans of Call of Duty, rejoice! The team behind the game’s server-side anti-cheat solution, Ricochet, has revealed a new mitigation technique.

Revealed in a new blog post detailing the current state of Call of Duty’s anti-cheat solution, which follows previously revealed anti-cheat techniques like Cloaking and Damage Shield.

In Damage Shield and Richochet the first major mitigation technique, legitimate players are essentially put into God Mode when a cheater is detected in-game. Whereas the tactic of Cloaking prevents cheaters from seeing and hearing their opponents and bullets.

Now, Activision’s latest development is designed to prevent cheaters from having any level of lethality and works simply by taking away their weapons including their fists to prevent them from harming legitimate players in the game.

Here’s everything we know so far on the new anti-cheat, Disarm which will now be available in Call of Duty Vanguard and Warzone.

Read More: Call of Duty Mobile Season 6: What is the release date?

Call of Duty’s new anti-cheat feature ‘Disarm

Call of Duty Modern Warfare

Sadly, the battle against cheaters will never end, but Activision’s Team Ricochet keeps finding inventive ways to deal with these battles.

The Ricochet team detailed the latest progress in its fight against cheaters and it revealed that it will continue to improve certain titles.

When Ricochet’s Anti-Cheat detects cheating in Call of Duty Warzone or Vanguard, it removes the player’s weapons. This includes fists, implying that cheaters cannot even engage in combat.

Some in the gaming community might wonder why the system does not simply remove known cheaters from the games.

However, based on the progress report the goal is to keep cheaters in the game so that the system can analyze their tactics and develop countermeasures.

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Princess Peach in Super Mario

A simple one to begin with, we beg you know this – otherwise I’d just stop here.

An anti-cheat system is not a simple switch that covers all bases automatically, rather than clarifying the report. It functions more like an anti-virus that must constantly analyze changing situations and devise new deterrents.

Meanwhile, while the team acknowledges that its mitigation techniques are the most visually appealing of its anti-cheat solutions, it notes that bans remain the most effective deterrent to cheating, and claims to have banned over 180,000 players across Warzone and Vanguard.

It also confirmed that the Ricochet anti-cheat system, including its PC kernel-level driver, will be in place and operational for the upcoming releases.

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