F1 22 Update 1.09: Patch notes & everything you need to know

F1 22 Car on track

The F1 22 Update 1.09 is out now – here are the patch notes and everything you need to know about it.

F1 22 has been out for around a month and a half now, following its release on the 28th of June 2022. Since then we’ve had a few updates that have ironed out some of the initial bugs in the game, whilst also implementing new tracks and various other features.

Despite some initial teething issues – the game has been a roaring success. Players are transported right into the heart of the action and are allowed to play as their favourite drivers such as Lewis HamiltonMax Verstappen and Charles Leclerc in what is one of the most realistic racing games ever.

The last patch update was 1.08 and included the following:

  • Rebalancing of AI performance in Career

Please note that this update will apply to all current and existing saves.

After this patch, please anticipate an average decrease in Career difficulty by five. You may need to alter your save game settings for the best experience.

Now we have the next update, which is 1.09. So with this, here’s everything you need to know about it.

Read More: F1 22: Release date, news, tracks, pre-order and everything we currently know

F1 22 Update 1.09 patch notes release date

f1 22 CAR racing

The patch notes for update 1.09 are out now! Find them all below.

F1 22 update 1.09 patch notes

Patch 1.09 is available now for F1® 22 on all platforms. Check out what’s in this patch below:

  • Fixed an issue where the automatic gearbox hits rev-limiter for too long before upshifting
  • Fixed an issue that caused radio commands to be disabled after using Flashback in certain circumstances
  • Tyre temperatures are now correct when starting a race with no formation lap in offline modes
  • Fixed an issue where players can receive incorrect penalties at Turn 4 of Australia
  • Improved logic on AI leaving pit lane at Paul Ricard
  • Lowered the threshold for enabling/disabling DRS in changeable conditions
  • Fixed an issue where races cannot start when host spectates formation lap in Multiplayer
  • Fixed an issue where players were unable to see other drivers’ lap times in Race Director
  • Fixed an issue where cars with maximum downforce upgrades may incorrectly experience high tyre temperatures
  • Fixed an issue where changes to race style settings and AI difficulty in Career mode may reset on game launch
  • Fixed a timing issue causing incorrect sector and lap times when using Broadcast formation lap
  • Renewing a sponsorship contract on the same day as a Department Event can no longer be exceptionally long
  • Fixed an issue where, in specific graphic settings, transparent boxes were sometimes appearing in-game
  • General stability improvements
  • Various minor fixes

Additionally, for the first time in the series’ history, you’ll be able to race the fastest motorsport around with players across all platforms as the full launch of cross-play arrives in F1® 22 later this week.

In order to take advantage of cross-play, you’ll need to enable it in the Game Options > Settings menu. On Xbox, you may need to enable cross-play in your account settings. Details on how to do this can be found here.

After enabling cross-play, when you select Social Race you will have the ability to invite and join other sessions across all platforms. Disabling cross-play will only match you with those in your console family (e.g. PlayStation®5 and PlayStation®4).

The Friends Hub is where you can review any pending friend requests or session invites. You can also search for and add friends as well as those you’ve recently raced against. Friends Hub can be accessed from the Main Menu by clicking the left thumbstick (or F10 on a keyboard) and then selecting the Friends Option.

As a session host, in order to invite someone to your lobby from another platform, head to the Invite Friends option in the lobby and invite them from there. They’ll receive an invite through the Friends Hub.

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